This is an architectural tour designed by Part Time Evil. Our UX designers made a way to navigate in VR for "zero instruction" demos, and is designed for ease of use.
The user is automatically moved on a path. At each point of interest, they can look at objects for descriptions for as long as they want, and then move on command.
This type of VR experience is ideal for busy conventions, trade shows, and business parties. Additionally, it works well as a takeaway from meetings. We plan to use this design for "progress experiences" for our developer partners; with our platform, people can take visitors to projects in-progess and show them how areas will look when they are completed.
Additionally, this experience is designed for both VR goggles and "magic window" mode, in which a user moves their phone around to view the virtual reality. This option is great for distribution to customers who don't own VR goggles or would rather just use their phone.
Do you have an architectural VR startup or a construction project? Let's talk here.